Ball Shooter EX - WIP - Programming - C++ (Raylib)
This is a brief look at Ball Shooter EX. I have done projects previous to this. However this uses the Raylib instead of SDL. This also has better physics system. There are still some kinks to work out, but it is progressing along nicely. Things to add are better graphics, sound effects and fix some of the collision detection bugs. This uses hand-coded physics along with the built-in functions of Raylib to handle collision detection.