Video Player is loading.
Lightwave Shoulder Rigging Tutorial Part 2 of 3
Carm3D - 1,534 Views
0
0
Published on 18 Oct 2019 / In Film and Animation
The rigging process will cover everything shoulder-related from laying down the first bone to making joint deformation morphs. Made with Lightwave 2018, but should apply to Lightwave 2019 as well as earlier versions (2015, 11, 10, 9)
Show more
0 Comments
sort Sort by